Modder Page: wondible

Client Mods

  1. Floating Framework
  2. Ai Personalities
  3. Applied Power
  4. Bulk Create Units
  5. Chat With Player
  6. Commander Image Color
  7. Compact System List
  8. Connect Buttons
  9. Devastated Metal Biome
  10. Editor Planet List
  11. Fabulous Selections
  12. Fast Click
  13. Fast Delete
  14. Gamma Fix
  15. Gross Economy
  16. Challenge Levels for galactic war
  17. Classic Systems for galactic war
  18. Enemy Ramp for galactic war
  19. Shared Systems for galactic war
  20. Unlock Loadouts for galactic war
  21. Hidden Biomes
  22. Improved Player Control
  23. Ingame Tips
  24. Instant Sandbox
  25. Junkyard Biome
  26. Keybind Extensions
  27. Keyboard Viewer
  28. Linger
  29. Live Game Input Refactor
  30. Missile Command
  31. Mod Help Player Guide
  32. No Default System
  33. No Video for galactic war
  34. Noise Visualizer Biome
  35. PA-Diag
  36. Decorative Panel Killer
  37. Peppermint Planet
  38. Queue By Default
  39. Sandbox Unit Organizer
  40. Sandbox Unit Toolbox
  41. Section of Foreign Intelligence for galactic war
  42. Section of Research And Exploration
  43. Server Host Refresh Button
  44. Server Mod Help Chat
  45. Show Lobby Password
  46. Sim Speed
  47. Simplified Sun Shader
  48. Soft Landing
  49. Strategic Filters
  50. Surface Area
  51. System Editor Reset
  52. Twitch Viewers
  53. Two Color Icons
  54. Two Color Icons - Brighter
  55. Who Dat?

Server Mods

  1. BaBoom
  2. Battle For The Tank
  3. Commander Regeneration
  4. Devastated Metal Biome
  5. Extreme Energy Combat
  6. Extremely Efficient Engineers
  7. Finite Metal
  8. HodgePodge
  9. Icon Reloader (Obsolete)
  10. Junkyard Biome
  11. Low Energy Commander
  12. Minimal Mex
  13. Mod Help Player Guide
  14. No Metal Commander
  15. Peppermint Planet
  16. Preloaded Nukes
  17. Puppetmaster
  18. Puppetmaster Cinematic Effects
  19. Reclaimable Features
  20. Timed Squalls
  21. Titan Gantry
  22. Weapons Tracking
  23. Wreckage

Interests & Motivation

'wondible': the wonderful-terrible things, commonly known as hacks.

I enjoy digging into problems and solving them with software. Sometimes these things are games, although most of the games I made were simple DOS-era shareware, and a few low tech arcade games. I also dabbled in board game design for a while. Most of the development I do now is on the web, since people like things to work everywhere. This happens to play nicely into PA's browser based UI.