Some mods conflict with each other, due to the nature of modding in Planetary Annihilation. Typically, mods conflict when they alter the same files of the game using a technique called shadowing. When this happens, only one of the mods changes are applied to that file; likely breaking the other mod entirely, or stopping it from working as intended. Server mods are the most likely to conflict with one another, as shadowing unit data files is the dominant method of creating server mods. This section outlines what mods probably conflict with this one, it's not exhaustive and may (rarely) contain false positives.
No conflicts on record, this mod probably doesn't conflict with any other mods currently on PAMM.
This section is updated manually, which I aim to do once a month. The last time it was updated is the last time modconflicts.json was updated in this github repository.
This convenience mod is so simple but that's where it shines, a PiP planet focus button makes sense. I like it because I set a camera anchor on every planet at the start of multi-planet games, which can now be done easily from the PiP interface (without having to zoom in and out). I can now hit ready before setting the anchors, without fear of having a slow start, which can speed up the starting of the game.
- Working but only when the PiP is already open
- Initial release
- Fix to work regardless of PiP status