Some mods conflict with each other, due to the nature of modding in Planetary Annihilation. Typically, mods conflict when they alter the same files of the game using a technique called shadowing. When this happens, only one of the mods changes are applied to that file; likely breaking the other mod entirely, or stopping it from working as intended. Server mods are the most likely to conflict with one another, as shadowing unit data files is the dominant method of creating server mods. This section outlines what mods probably conflict with this one, it's not exhaustive and may (rarely) contain false positives.

No conflicts on record, this mod probably doesn't conflict with any other mods currently on PAMM.

This section is updated manually, which I aim to do once a month. The last time it was updated is the last time modconflicts.json was updated in this github repository.


This mod is a telestrator, a tool aimed at casters. It allows spectators to draw over a live game to help analyse positions and describe possible tactics to an audience. In its current form (v1.2.0) it has these features:

This is already a very useful mod, yet changes are planned to improve it further. One to watch.


(v1.2.0) The sketch panel. From top to bottom we have: 4 colours, freehand draw, freehand arrow draw, circle draw, clear screen.

(v1.2.0) The sketch panel unfocuses and becomes more transparent when the mouse is not hovered over it.

(v1.2.0) Freehand drawing showing all the colours available.

(v1.2.0) Example of arrow drawing. Arrow heads can now point in any direction, the direction depends on the last segment of the line.

(v1.2.0) Example of circle drawing.