Commander HUD

Basic Information

Type: Client mod

Mod Name: Commander HUD

Author(s): LavaSnake, raevn, and others

Categories: in-game, ui

Made for build: 73737

Last Updated: 2014/11/19

Latest version: 3.4

Dependencies: Floating Framework

Basic Description: Adds a HUD that tracks your commander's health and more!

[What does the install button do?]

Additional Information


The commander tracker in the HUD


Some mods conflict with each other, due to the nature of modding in Planetary Annihilation. Typically, mods conflict when they alter the same files of the game using a technique called shadowing. When this happens, only one of the mods changes are applied to that file; likely breaking the other mod entirely, or stopping it from working as intended. Server mods are the most likely to conflict with one another, as shadowing unit data files is the dominant method of creating server mods. This section outlines what mods probably conflict with this one, it's not exhaustive and may (rarely) contain false positives.

No conflicts on record, this mod probably doesn't conflict with any other mods currently on PAMM.

This section is updated manually, which I aim to do once a month. The last time it was updated is the last time modconflicts.json was updated in this github repository.


Useful mod to keep track of the most important unit in the game. The mod tracks the commanders health, but the UI also does a few related things. Features:

Strange things can happen when in team games with shared armies, as the mod doesn't know which commander to track. Generally the mod displays the lowest health commander until the first commander dies, then it stays displaying the dead commander.


Green bar means full health.

Red bar means damaged.

A flashing warning sign is not good.

Probably time to call gg ;)