Some mods conflict with each other, due to the nature of modding in Planetary Annihilation. Typically, mods conflict when they alter the same files of the game using a technique called shadowing. When this happens, only one of the mods changes are applied to that file; likely breaking the other mod entirely, or stopping it from working as intended. Server mods are the most likely to conflict with one another, as shadowing unit data files is the dominant method of creating server mods. This section outlines what mods probably conflict with this one, it's not exhaustive and may (rarely) contain false positives.

No conflicts on record, this mod probably doesn't conflict with any other mods currently on PAMM.

This section is updated manually, which I aim to do once a month. The last time it was updated is the last time modconflicts.json was updated in this github repository.


Usability mod which makes the spectator visibility interface easier to use. Some features have since been implemented in the core game, so it's 'semi-obsolete'. The only thing this mod does now is revert to showing all player's vision upon clicking the players name, when you were only looking at his vision to begin with. Still, it's a nice mod to have installed, as the current UI is not intuitive to everyone.


No UI to show.


'Spectator Vision' commit history on github.